Electronic Arts creates top-notch entertainment experiences that inspire players and fans globally. As part of a worldwide community, you'll collaborate with others who share your passion.
The EA SPORTS UFC franchise offers an electrifying MMA experience for over 20 million players worldwide. The team in Vancouver, British Columbia, aims to create the world's greatest fighting game.
As a Technical Artist, you'll play a crucial role in delivering high-quality experiences. You'll report to the Technical Art Director and focus on driving quality at scale, optimizing runtime performance, and collaborating with rendering engineers and art leads.
Your responsibilities will include:
- Building, testing, refining, and debugging visual quality and performance
- Collaborating with engineers and art leads to achieve the perfect blend of visuals and performance
- Operating at the intersection of creativity and technology
- Being curious and enthusiastic about emerging technologies like Generative AI and Machine Learning
Requirements:
- At least 5 years of games production experience
- A bachelor's degree in a related field (or equivalent experience)
- Effective communication with artists, engineers, and managers
- Proficiency in visual or textual scripting/programming (e.g., Shader Graphs, Blueprints, Python, C#)
- Experience with graphics debuggers/profilers and memory/runtime resource management
- Asset optimization techniques and problem-solving skills
- Familiarity with commercial game engines/editors like Unity/Unreal
- Experience with AI-assisted development tools
- Passion for games!
Benefits:
- Comprehensive programs emphasizing physical, emotional, financial, and collective well-being
- Local benefits packages, including healthcare, mental health support, retirement savings, paid time off, and more
Electronic Arts values diversity and inclusion, respecting equal opportunities for all employees.

