We are seeking a Gameplay Software Engineer to join our EA SPORTS™ FC team in Vancouver, British Columbia, Canada.

As a Gameplay Software Engineer, you will play a crucial role in bringing the vision of artists and designers to life by designing and writing code that runs and controls the game.

Responsibilities:

  • Bring the vision of artists and designers to life
  • Design and write code that runs and controls the game, incorporating and adapting existing libraries and writing custom code
  • Prototype new mechanics to prove designs and improve on mechanics
  • Design technical designs for Gameplay systems
  • Develop tools and workflows to produce new game features
  • Work with a proprietary engine to develop shareable code and interface correctly with the engine

Qualifications:

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience
  • Proficiency with C++ and experience in object-oriented design and implementation
  • Experience architecting and implementing A.I., character control, multiplayer, or other gameplay-related systems
  • Demonstrated knowledge of good software programming practices
  • Understanding of multithreaded architectures and synchronization principles
  • Excellent debugging experience using tools to help debug
  • Understand performance implications of Gameplay systems & algorithms and how to improve

Electronic Arts offers a comprehensive benefits package that supports a balanced life, including medical insurance, mental health support, retirement savings, paid time off, family leave, and free games.