Electronic Arts is seeking an experienced Game Modes Software Engineer to join the EA SPORTS™ NHL team in Vancouver, British Columbia. As a Modes engineer, you will develop and extend features in the game to facilitate user experiences that extend beyond twitch gameplay, and contribute to a connected and socially interactive game experience.
Responsibilities:
- Develop and extend offline and online features.
- Implement a feature's core logic and flows.
- Monitor and address performance and stability impacts of features.
- Work with designers to gather requirements and propose technical solutions.
- Work with a team of other engineers in a collaborative environment and report to a team lead.
- Support functionality across platforms.
- Update technology, tools, and frameworks to accommodate each platform.
- Update features to be performant on different hardware.
Requirements:
- Proficiency with software engineering principles and architectural design.
- Proficiency with testing, debugging, and performance optimizations.
- Experience with client-server architectures, multi-threaded applications, and database technologies.
- Experience developing on multiple platforms.
- 3+ years of C++ software development.
- Experience in utilizing AI-assisted development tools to rapid prototype, accelerate execution and automate workflows, with the ability to critically review and validate AI-generated code.
Benefits:
- Competitive salary.
- Comprehensive benefits package including medical insurance, mental health support, retirement savings, paid time off, and free games.
This is a full-time, 12-month contract position based in Burnaby, British Columbia, with a hybrid work model requiring three days of in-person collaboration at the studio and offering two days at home.
