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Electronic Arts is seeking a Machine Learning Engineer to join the EA SPORTS™ FC Gameplay Advanced Team. The team focuses on making meaningful innovations in team strategy, AI, player animation, and player interactions. As a Machine Learning Engineer, you will work on building a generative system to produce poses at runtime.

Responsibilities:

  • Develop and maintain a complete animation data pipeline for ML training
  • Build stress tests to validate model robustness and performance
  • Gather and analyze live deployment data to identify issues and optimize model performance
  • Gather, annotate, and synthesize training data using EA FC mocap, real-world volumetric data, and feedback from animation experts
  • Share results through shipping features, presentations, papers, prototypes, and interactive demonstrations
  • Stay current with latest ML and animation advancements, collaborating with production, design, and art teams to identify and drive impactful projects
  • Apply machine learning techniques to develop high-quality human motion models that respond quickly to real-time controller input

Qualifications:

  • BS in Computer Science, Mathematics, or a related field
  • Proficiency in Python
  • 2+ years of industry experience within Machine Learning projects
  • Experience with 3D animation, 3D transformations, linear algebra
  • Familiarity with ML frameworks like PyTorch or TensorFlow
  • Familiarity with C++

Benefits:

  • Competitive salary
  • Comprehensive benefits package, including physical, emotional, financial, professional, and community well-being support