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We are seeking a Sound Designer to join our team at Respawn, a studio within Electronic Arts, to help deliver an incredible experience for players in the Star Wars Jedi series.

Responsibilities:

  • Design and edit interactive sound effects for gameplay systems, characters, abilities, environments, and UI using Reaper.
  • Integrate and tune audio assets using Wwise, Unreal Engine, and proprietary tools.
  • Craft sounds that are clear, impactful, and responsive in gameplay, supporting the narrative.
  • Balance, mix, and troubleshoot sounds in-game to ensure clarity, consistency, and performance.
  • Collaborate with other departments to ensure audio supports gameplay and narrative intent.
  • Maintain audio standards through asset management, naming conventions, documentation, improving audio pipelines, and implementation of best practices.

Qualifications:

  • 2+ years of professional game audio experience, preferably on AAA titles.
  • Strong sound design abilities combined with an understanding of technical audio systems and workflows.
  • Ability to independently own audio content for small- to medium-sized gameplay features.
  • Skilled at integrating audio using game engines and audio middleware, especially Unreal Engine and Wwise.
  • Proficiency with DAWs, audio editing tools, and plugins, with preferable experience using Reaper and standard plugin suites.
  • Ability to quickly learn new in-house audio tools and workflows.
  • Detail-driven and able to conform to project standards.
  • Strong communication and collaboration skills.

Benefits:

  • EA supports a balanced life with wellness programs that emphasise physical, emotional, financial, and professional wellbeing.
  • Benefits packages are customised to meet regional needs and may include medical insurance, mental health support, retirement savings, paid time off, family leave, and free games.