Join Electronic Arts as a Senior Technical Artist – Tools and Pipelines – EA SPORTS F1. You will work with the F1 studio to improve content creation, validation, and integration into the official F1 games. Reporting to the Technical Art Director, you will collaborate with artists and engineers to develop production tools, solve workflow challenges, and make new technology scalable and reliable.
Responsibilities:
- Develop and maintain artist-facing tools and pipelines using Python and 3ds Max, supporting additional DCC applications and proprietary technology.
- Partner with artists, designers, and engineers to introduce new features and improve the reliability, usability, and efficiency of content creation workflows.
- Evaluate and promote responsible use of AI-assisted tools, guiding teams to adopt them in ways that improve productivity while maintaining quality, security, and clear ownership.
- Mentor technical artists and content creators, sharing technical knowledge and establishing tools and pipeline best practices across teams.
Required Qualifications:
- 5+ years of professional experience in technical art, tools development, pipeline development, or a related discipline.
- Experience developing production tools using Python, MAXScript, or a comparable scripting language.
- Experience maintaining and supporting content pipelines connected to a real-time game engine.
- Experience with a digital content creation application such as 3ds Max or Maya.
Benefits: Electronic Arts offers a comprehensive benefits package, including physical, emotional, financial, and collective well-being support. Benefits may include healthcare coverage, mental health support, pension savings, paid time off, family leave, free games, and more.


